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The sims 3 world adventure
The sims 3 world adventure






the sims 3 world adventure

Let me say that again just for emphasis: you must set the trigger before the behavior. When setting up links, you must set the trigger first. Our first step is to select the command at the top: "Lock." This locks the door completely, from everyone, period. Now when we do a CTRL + Shift + Click on the door, we get this. For now, we need to add the ability so we can link it to the floor switch. Sometimes, you may want to leave a normal door for a normal room, but we'll get to that in a bit. If we don't do this, the door is "normal" and can't be used in conjunction with triggers and so on. Our first step is to select the "Add the ability to add triggers and behaviors" command.

the sims 3 world adventure

To bring up the special list of commands, I need to hold CTRL + Shift and click the door. (It does other things too, but it's irrelevant to tombs.) The first thing we need to do is default our door to lock, else what's the point of having it? Okay, remember the "testingCheatsEnabled" cheat? That gives us access to a special command list for objects while in Build or Buy Mode. This is why it's best to work room-by-room. For example, if I set a trigger for this switch, then set a trigger for a different switch, a bunch of things can go wrong. For example, with our switch and door, I need to set this link before setting any other link. Sounds pretty simple, right? The only tricky part here is that you must set up triggers and behaviors in the exact order you want for each link. Any trigger and behavior set is called a "link." Setting the way things work in a tomb is comprised of setting an action of a given object as a "trigger," then setting the action of a different object as a "behavior." When your Sim does the trigger action, the behavior action is then immediately activated. We need to talk about the operational concept of triggers and behaviors. Sorry about it being so dark down there I'm going to worry about lights last. Then, I go into the Debug sort of Buy Mode, I select the Tomb Objects tab, and select a floor switch, then place it in front of the door.

the sims 3 world adventure

First, I zone off a small room, and place a door at the end of it. Now, we should make a nice easy "puzzle" for our first room, sort of an introduction to how the tools work.

the sims 3 world adventure

That category gives you access to all the special tools and objects you can use for your tomb. You'll see a grid of options the bottom-right corner with a question mark. Go into Buy Mode, then click to sort the list by function first. Okay, remember the "buyDebug" cheat? What this does is it unlocks a new option in Buy Mode, allowing us to buy objects that are previously locked out. We have no budget limits here, so we may as well go somewhat big. We go into the lot, and I zone of the whole bloody lot as a basement. The Sims 3: World Adventures Building Tombs








The sims 3 world adventure